[Chimera-users] Export morph confirmation scene to 3D Studio Max
edel.fenix at gmail.com
Mon Jul 15 05:26:19 PDT 2019
Exporting per-frame command and getting one OBJ file for each frame would
work but I've tried without success.
In this case I want to export an already complete morph confirmation scene
loaded as a separate (and only) model in MD Movie with 31 frames to
individual wavefront OBJ files.
>From MD movie where the model is assembled I can select per-frame and
select define script, I've tried using the examples and rewriting them to
the best of my ability without success. I don't want it to do anything
except export each frame from the MD movie setup in OBJ format. What should
I appreciate the help, Edel
On Thu, 11 Jul 2019 at 23:04, Tom Goddard <goddard at sonic.net> wrote:
> You should use the Chimera perframe command to write out an OBJ file for
> each frame of the trajectory. There is nothing in Chimera that will put
> all the frames in one 3d graphics scene file.
> > On Jul 10, 2019, at 6:53 AM, Edel Fenix <edel.fenix at gmail.com> wrote:
> > Hi,
> > I just discovered Chimera and love the morph confirmation function!
> > I would like to export a full morph confirmation scene with surface
> render from Chimera with all frames in a format that I can import in 3D
> Studio Max as a complete animation. I can import individual OBJ but not
> what I am looking for with higher number of frames.
> > I've tried all formats Chimera can natively export as but I can not open
> any of them in 3D Studio Max. Has anyone done this? Didn't find a relevant
> prior post when I searched. Is there a way to export formats multiple times
> to achieve this?
> > Deeply appreciate any help in finding a solution.
> > Best regards,
> > Edel
> > _______________________________________________
> > Chimera-users mailing list: Chimera-users at cgl.ucsf.edu
> > Manage subscription:
-------------- next part --------------
An HTML attachment was scrubbed...
More information about the Chimera-users