[Chimera-users] Export morph confirmation scene to 3D Studio Max

Tom Goddard goddard at sonic.net
Thu Jul 11 14:04:52 PDT 2019

You should use the Chimera perframe command to write out an OBJ file for each frame of the trajectory.  There is nothing in Chimera that will put all the frames in one 3d graphics scene file.


> On Jul 10, 2019, at 6:53 AM, Edel Fenix <edel.fenix at gmail.com> wrote:
> Hi,
> I just discovered Chimera and love the morph confirmation function! Amazing!
> I would like to export a full morph confirmation scene with surface render from Chimera with all frames in a format that I can import in 3D Studio Max as a complete animation. I can import individual OBJ but not what I am looking for with higher number of frames.
> I've tried all formats Chimera can natively export as but I can not open any of them in 3D Studio Max. Has anyone done this? Didn't find a relevant prior post when I searched. Is there a way to export formats multiple times to achieve this?
> Deeply appreciate any help in finding a solution.
> Best regards,
> Edel
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