[Chimera-users] exporting ".pov" session

Elaine Meng meng at cgl.ucsf.edu
Wed Apr 11 16:46:17 PDT 2007

Hi Jean-Francois,
In our early releases with direct POV-Ray image saving, the scale of  
the result was different - the POV-Ray result was about 75% the scale  
in Chimera, so you could see things around the edges you couldn't see  
in Chimera.  Is that what you mean?

This scaling difference has been fixed.  The problem is still there  
in 1.2352 but it is fixed in 1.2363.  If this does sound like the  
problem you were having, try getting snapshot 1.2363 or newer:

Also, a known current limitation is that things clipped away with the  
global clipping planes in Chimera will still be included in the POV- 
Ray result.

If it is a different problem, maybe we could understand better if you  
send a Chimera session and the POV-Ray image file that came from it.
I hope this helps,
Elaine C. Meng, Ph.D.                          meng at cgl.ucsf.edu
UCSF Computer Graphics Lab and Babbitt Lab
Department of Pharmaceutical Chemistry
University of California, San Francisco

On Apr 11, 2007, at 4:11 PM, Tom Goddard wrote:

> Jean-Francois asks about what is exported to POV-ray.
> jean-francois menetret wrote:
>> Hi Thomas,
>> I have a question about saving ".pov" session
>> Items of the chimera window that are not shown at the time of the
>> export command are saved in the povray scene.
>> Is that normal ? How can I save one object at a time ?
>> Jean-Francois
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