[Chimera-users] odd glare when volume rendering

William Jeffrey Triffo triffo at rice.edu
Thu Aug 2 16:18:09 PDT 2007


I am getting an odd glare when I use solid rendering in VolumeViewer - 
it is orientation dependent, which makes me think it has to do with 
lighting? I am using build 2416; is it possible to forward a screenshot 
to the list?


Jeff Triffo
Auer Group, Donner Lab, Lawrence Berkeley National Laboratory
Raphael Group, Bioengineering Department, Rice University
Medical Scientist Training Program (MSTP), Baylor College of Medicine
phone (Berkeley): 510-486-7940
fax   (Berkeley): 510-486-6488   

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