| | 12 | </p> |
| | 13 | |
| | 14 | <p> |
| | 15 | 211. |
| | 16 | <b>Silhouette edges don't fade out in movies</b><br> |
| | 17 | Tom Goddard<br> |
| | 18 | October 1, 2009<br> |
| | 19 | It is useful to fade in and out surfaces in movies by varying their transparency |
| | 20 | with the surftransparency command (e.g. "surft 100 #3 25" change surface #3 to |
| | 21 | 100% transparent over 25 frames). When showing silhouette edges the edges don't fade |
| | 22 | with the surface, making for an unsatisfactory fade out. Could the edges be made to |
| | 23 | match the transparency of the surface? I think that is not possible with the current |
| | 24 | stencil buffer algorithm. Silhouette edges are very useful for giving depth to |
| | 25 | transparent surfaces, so it would be nice to be able to use them in movie fades. |