﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	blockedby	blocking	notify_on_close	platform	project
670	Add depth blur effect	olibclarke@…	Tom Goddard	"Blur distant objects in the scene to create a sense of depth.  This is like an optical camera which focuses at the focal plane but gives a blurry image far from the focal plane.

Begin forwarded message:

From: Oliver Clarke
Subject: [Chimera-users] Gaussian blur depth cueing? (ChimeraX)
Date: May 5, 2017 at 6:42:32 AM PDT
To: UCSF Chimera Mailing List <chimera-users@cgl.ucsf.edu>

Hi,

I was wondering if you have thought about implementing depth-dependent gaussian blur as a depth cueing mechanism in ChimeraX? 

The idea would be to blur the image in a manner dependent on the distance from the plane intersecting with the center of rotation, to mimick depth of field in a camera. 

Mocked up in the attached using a tilt/shift effect, but without access to real depth information - I wonder if it might better convey depth information than distance-dependent changes in brightness/contrast under some circumstances?

Cheers
Oli
"	enhancement	assigned	major		Graphics								all	ChimeraX
