﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	blockedby	blocking	notify_on_close	platform	project
329	Symmetrical depth cue with clip planes	olibclarke@…	Tom Goddard	"Begin forwarded message:

From: Oliver Clarke
Subject: ChimeraX suggestion - forward/back depth cueing ramps
Date: May 26, 2016 at 8:35:52 AM PDT
To: Tom Goddard

Hi Tom,

Please ignore this if you don't have time or don't think it sensible!

For local density pictures, usually the subject of interest is located at the center of the clipped slab (directly in between the two clipping planes). With the way depth cueing is implemented in Chimera, (front to back), this means that little clipped bits of density and model near the front clip plane can distract from the main subject. 

One approach which I have seen work quite well to make nicer looking density figures in such a case is to use two depth cueing ramps - e.g. increasing fog when moving from the center towards both clipping planes, rather than just toward the yon clip plane, thereby increasing focus on the subject near the center of the clipped slab. Does that make sense, and if so is this something you might consider experimenting with in ChimeraX?

Cheers,
Oli.
"	enhancement	new	major		Graphics								all	ChimeraX
