﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	blockedby	blocking	notify_on_close	platform	project
2815	VR buttons cause shadow recomputation	goddard@…	Tom Goddard	"{{{
The following bug report has been submitted:
Platform:        Windows-10-10.0.17763
ChimeraX Version: 0.92 (2020-01-22)
Description
Hovering over VR button so that it rises causes ambient shadow recomputation.  This causes flicker.  The VR ui should not cast shadows.

Log:
UCSF ChimeraX version: 0.92 (2020-01-22)  
© 2016-2020 Regents of the University of California. All rights reserved.  
How to cite UCSF ChimeraX  

> open 0557 fromDatabase emdb

Opened emd_0557.map, grid size 400,400,400, pixel 1.05, shown at level 0.0747,
step 2, values float32  

> volume #1 step 1

> vr true

started SteamVR rendering  

> vr true

> lighting soft

VR mode contour level  

> volume #1 level -0.7553

> volume #1 level 0.7497

> volume #1 level 0.2516




OpenGL version: 3.3.0 NVIDIA 430.39
OpenGL renderer: Quadro P6000/PCIe/SSE2
OpenGL vendor: NVIDIA Corporation

}}}
"	defect	closed	normal		VR		fixed						all	ChimeraX
