﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	blockedby	blocking	notify_on_close	platform	project
2170	Better VR button assignments for Oculus hand controllers	Tom Goddard	Tom Goddard	"Make better VR default button assignments for Oculus hand controllers.

Currently the buttons are assigned for convenience using the Vive hand controllers where the grip button is very hard to press and is assigned to recenter the scene in the room.  On the Oculus controllers grip is very easy to press and should instead be assigned to moving the structure.  Also Oculus has two buttons -- one is currently used for the menu, the other might be assigned to zoom.  The current Vive trackpad is assigned zoom but this is thumbstick click on Oculus which is difficult to hold.

Other default assignments for Oculus are possible -- it is very easy to tilt the Oculus thumbstick so that could do something.

The VR hand controller depiction as cones lays out the buttons as on a Vive.  Might show different button positions and the extra button when Oculus controllers detected.
"	enhancement	closed	moderate		VR		fixed						all	ChimeraX
