﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	blockedby	blocking	notify_on_close	platform	project
2075	resfit record movie every Nth residue	olibclarke@…	Tom Goddard	"{{{
The following bug report has been submitted:
Platform:        Darwin-18.6.0-x86_64-i386-64bit
ChimeraX Version: 0.91 (2019-06-13)
Description
Hi,

I like the ""resfit"" command which is new in ChimeraX. One minor issue and one suggestion:

* resfit doesn't correctly set the view to encompass the appropriate region of the model. Possible this is ""specific to cofr centerofview""? Running ""view"" after resfit fixes it.

* It would be nice to have the option to change the number of residues that are traversed in each step. Currently, one can change the number of flanking residues to be shown at each step, but not the step size - it always steps through residue by residue. For larger models or at lower resolution, it might be useful to be able to step through at coarser intervals, while showing a larger region of the map and model at each step.

Cheers
Oli

Log:
> camera ortho

> cofr centerOfView

> alias crosshairs_on log text crosshairs_on: displays crosshairs at center of
rotation and places cofr at center of view; cofr centerofview showpivot 5,0.2

> alias crosshairs_off cofr centerofview showpivot false

> alias cootmode volume style mesh step 1 squaremesh false meshlighting true
twosidedlighting false capfaces false; surface cap false; size stickradius
0.05; ~rib; disp; color gold target a; color byhet; lighting flat; lighting
depthcuestart 0.2 depthcueend 0.7; set silhouettes false; set subdivision 1;
crosshairs_on; color #3333851effff target s; style stick; set bgcolor black

> alias cootmode_white volume style mesh step 1 squaremesh false meshlighting
true twosidedlighting false capfaces false; surface cap false; size
stickradius 0.05; ~rib; disp; color orange target a; color byhet; lighting
flat; lighting depthcuestart 0.2 depthcueend 0.7; set silhouettes false; set
subdivision 1; crosshairs_on; color #00000000cccc target s; style stick; set
bgcolor white

> alias carve surface zone #* nearatoms sel distance $1 maxcomponents 1

> alias uncarve surface unzone #*

> alias focus view cofr false

> alias saturation_down color modify $1 saturation - 10

> alias saturation_up color modify $1 saturation + 10

> alias lightness_up color modify $1 lightness + 5

> alias lightness_down color modify $1 lightness - 5

> alias hue_up color modify $1 hue + 5

> alias hue_down color modify $1 hue - 5

> alias symclip clip near -$1 far $1 position cofr

UCSF ChimeraX version: 0.91 (2019-06-13)  
© 2016-2019 Regents of the University of California. All rights reserved.  
How to cite UCSF ChimeraX  

> open /Users/oliverclarke/Desktop/test.cxs

opened ChimeraX session  

> cootmode

Changed 151612 bond radii  
crosshairs_on: displays crosshairs at center of rotation and places cofr at
center of view  
Changed 148348 atom styles  

> resfit /H map #2

> view /H

> resfit /H map #2

> view

> crosshairs_off

> resfit /H map #2 residueRange -4,4 motionFrames 20 pauseFrames 100

> view




OpenGL version: 4.1 ATI-2.9.26
OpenGL renderer: AMD Radeon Pro 580 OpenGL Engine
OpenGL vendor: ATI Technologies Inc.

}}}
"	enhancement	assigned	normal		Volume Data								all	ChimeraX
