SlicerVR for Medical Intervention Training and Planning in Immersive Virtual Reality. Pinter C, Lasso A, Choueib S, Asselin M, Fillion-Robin JC, Vimort JB, Martin K, Jolley MA, Fichtinger G. IEEE Trans Med Robot Bionics. 2020 May;2(2):108-117.
www.SlicerVR.org (→ Kitware github)
Local guy: blue headset, green hands;
his VR (bottom left) and desktop (right) views
Remote guy: black headset, tan head and hands
“In our feasibility tests no significant performance drop could be perceived while in collaboration compared to viewing the scene individually. Collaboration does not use more resources other than the additional burden of rendering the avatars if enabled, and there is no noticeable latency due to only exchanging lightweight transforms for the existing objects.”
“Broadcasting (1 to N) scenarios are also possible... in which an instructor [presents] to a group of students, who can observe the scene from a distance, angle, and magnification of their choice.”