HappyDoc Generated Documentation Class: Surface_Group

. / _surface / Surface_Group 

Not instantiable from Python

constants:
  • Lefthanded = 1
  • Mesh = 1
  • Righthanded = 0
  • SRC_1_DST_1_MINUS_ALPHA = 0
  • SRC_ALPHA_DST_1_MINUS_ALPHA = 1
  • Solid = 0
  • selLevel = 3
attributes:
  • display: bool
  • line_thickness: float
  • oslName: str
  • smooth_lines: bool
  • transparency_blend_mode: int
Methods   
  oslTestAbbr 
oslTestAbbr ( self,  a )

oslTestAbbr(a: OSLAbbreviation) -> bool

  display_style 
display_style ( self )

display_style() -> int

  oslChildren 
oslChildren ( self )

oslChildren() -> list of Selectable

  color 
color ( self )

color() -> float, float, float, float

  normal_orientation 
normal_orientation ( self )

normal_orientation() -> int

  vertex_colors 
vertex_colors ( self )

vertex_colors() -> object

  set_display_style 
set_display_style ( self,  style )

set_display_style(style: int)

  two_sided_lighting 
two_sided_lighting ( self )

two_sided_lighting() -> bool

  set_two_sided_lighting 
set_two_sided_lighting ( self,  two_sided )

set_two_sided_lighting(two_sided: bool)

  oslParents 
oslParents ( self )

oslParents() -> list of Selectable

  set_vertex_colors 
set_vertex_colors ( self,  vertex_rgba )

set_vertex_colors(vertex_rgba: object)

  set_normal_orientation 
set_normal_orientation ( self,  orient )

set_normal_orientation(orient: int)

  use_lighting 
use_lighting ( self )

use_lighting() -> bool

  oslIdent 
oslIdent (
        self,
        start,
        end,
        )

oslIdent(start: int = SelDefault, end: int = SelDefault) -> str

  set_normals 
set_normals ( self,  normals )

set_normals(normals: object)

  edges 
edges ( self )

edges() -> object

  set_displayed_vertices 
set_displayed_vertices ( self,  vertex_shown )

set_displayed_vertices(vertex_shown: object)

  count 
count ( self )

count() -> int

  set_use_lighting 
set_use_lighting ( self,  use )

set_use_lighting(use: bool)

  geometry 
geometry ( self )

geometry() -> object

  displayed_vertices 
displayed_vertices ( self )

displayed_vertices() -> object

  set_geometry 
set_geometry (
        self,
        vertices,
        vertex_indices,
        )

set_geometry(vertices: object, vertex_indices: object)

  normals 
normals ( self )

normals() -> object

  oslLevel 
oslLevel ( self )

oslLevel() -> int

  set_color 
set_color (
        self,
        r,
        g,
        b,
        a,
        )

set_color(r: float, g: float, b: float, a: float)

  model 
model ( self )

model() -> Surface_Model


This document was automatically generated Thu Feb 02 15:18:15 2006 by HappyDoc version 3.0.a1