[Chimera-users] Wall eye stereo has no depth in orthographic projection
conrad at cgl.ucsf.edu
Thu Oct 19 10:23:49 PDT 2017
Stereo views derive from binocular vision where the left and right eyes
see slightly different orientations of the same scene. Perspective
projects approximates the positions of the two eyes and generate two
images that differ by a shearing transformation, and you get the stereo
effect. Orthographic projection effectively places the eye infinitely
far away in the viewing direction, so the views for left and right are
identical, and you do not get the stereo effect. Thus, stereo viewing
and orthographic projection are inherently incompatible and should not
be used together.
On 10/19/2017 8:04 AM, Boris Steipe wrote:
> Hello -
> When viewing a molecule in wall-eye stereo and orthographic projection, the scene is "flat", i.e. the L and R images are identical. Perspective projection works as expected.
> Is there a workaround?
> Chimera 1.12 (41617)
> Mac OS X 10.11.16, NVIDIA GeForce GT 750M
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