[Chimera-users] morph map fails with solid representation
olibclarke at gmail.com
Mon May 8 12:19:34 PDT 2017
When I create (using the latest nightly build) a morph between two maps using the “Morph map” GUI, and then I change the representation of the resultant volume to solid, the morph no longer runs, or rather, it appears to run, but the solid volume does not update. This used to work - I used it to create quite a few movies - so I guess it is a bug?
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