[Chimera-users] Ray Tracing Transparent Surfaces
dcekiert at scripps.edu
Mon Feb 21 12:23:53 PST 2011
Is it possible to raytrace a transparent surface in Chimera? I tried raytracing the frames of a movie where I fade in a surface, but the surface just appears abruptly, solid and black, then fades to the desired colors as the transparency approaches zero.
Do I need to fiddle with the POVray settings or what?
Any suggestions/work-arounds would be appreciated!
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