[Chimera-users] VRML rendering options?
nils.becker at ens-lyon.fr
Fri Jan 18 10:15:07 PST 2008
> Now rendering styles:
> VRML lets you specify per-vertex normals for smooth rendering or
> per-face normals for faceted rendering. So in an IndexedFaceSet, you
> would set the normalPerVertex field to be FALSE and give a normal for
> every face. For VRML Boxes, you get faceted rendering only (because a
> smooth rendering would be a (squashed) Sphere). The VRML specification
> can be found at <http://www.web3d.org/x3d/specifications/>.
> Hope this helps,
> Greg Couch
> UCSF Computer Graphics Lab
thanks for your reply! I tried removing normalPerVertex and that works
for the smooth shading part! For that, I used a program called dune to
edit VRML files on mac os x 10.5, which crashes a lot.
So my follow up question would be, can someone recommend a very good and
stable vrml editor on mac os x?
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