(;
GM[1]US[Brought to you by No Name Go Server]
CoPyright[
  This game was played on the No Name Go Server
  Permission to reproduce this game is given.]
GN[pett-NeuroGoII(B) NNGS]
EV[None]
RE[B+Resign]
PW[pett]WR[NR ]
PB[NeuroGoII]BR[NR ]
PC[NNGS Cyberspace World: nngs.cosmic.org 9696]
DT[1996-10-27]
SZ[19]TM[1500]KM[5.5]

;B[cq];W[oe]C[
  NeuroGoII NR : Eric, do you know, how I get a board here??? I see only your move.
  pett NR : I'm keeping track on the side myself... I'm not really sure
]
;B[qq];W[eo]C[
  NeuroGoII NR : I try it without it. I have my own board display.
]
;B[cc];W[oo]C[
  pett NR : I'm guessing.. r17
  NeuroGoII NR : This version of NeuroGo is very experimental.
  NeuroGoII NR : I hope no bugs will appear.
]
;B[qc];W[db]C[
  NeuroGoII NR : I was guessing e15.
  pett NR : me too... weird
]
;B[ce];W[df];B[ec];W[dh];B[mc]C[
  NeuroGoII NR : It always plays 3rd row now.
]
;W[pp]C[
  pett NR : interesting so far
]
;B[qm]C[
  NeuroGoII NR : yes
]
;W[jc]C[
  NeuroGoII NR : Have you worked on gottaGo recently?
]
;B[mq]C[
  pett NR : no, I has to blow a thick layer of dust off this version
]
;W[dp]C[
  NeuroGoII NR : has == have or had?
  pett NR : has == had
  NeuroGoII NR : So you have worked on it.
]
;B[hc];W[pd]C[
  pett NR : no, I haven't worked on it for along time, unfortunately
  NeuroGoII NR : I see
  pett NR : you do love the 3rd row indeed
]
;B[qg];W[ri]C[
  NeuroGoII NR : Yes, but I like it much more than the versions before.
]
;B[cm];W[jq];B[gq];W[ii]C[
  pett NR : edges?  who needs edges? :-)
]
;B[qe];W[gb];B[eb]C[
  NeuroGoII NR : First move not on the 3rd one.
  pett NR : ooh, 2nd row...
]
;W[nb];B[kc];W[ja]C[
  pett NR : I'm first on the 1st row :-(
]
;B[hb]C[
  NeuroGoII NR : But I have two on the 2nd.
]
;W[dn]C[
  NeuroGoII NR : I still play at depth 1. Do you?
]
;B[jd]C[
  pett NR : yes
  NeuroGoII NR : It will swith to depth two in maybe 30 moves.
]
;W[kd]C[
  NeuroGoII NR : Then it needs about 1 min
]
;B[ke]C[
  pett NR : depth 1 for me means one move for both white and black
  NeuroGoII NR : I see. I do depth 0.5 then.
]
;W[he];B[ge];W[kf];B[ld];W[gf];B[oc];W[pc];B[ob];W[cr]C[
  NeuroGoII NR : Same attack as in our 9x9 game :-)
]
;B[dr]C[
  NeuroGoII NR : same response
  pett NR : bet it didn't work then, either :-0
]
;W[br]C[
  NeuroGoII NR : Seems like it. Same continuation.
]
;B[bq];W[dq];B[er];W[bp]C[
  NeuroGoII NR : Good.
]
;B[pb]C[
  NeuroGoII NR : NeuroGo only reads ladders (== 2 liberties)
]
;W[rq]C[
  pett NR : I expected gottaGo to play bad tactics & okay stategy
]
;B[qp]C[
  pett NR : bad both!
  NeuroGoII NR : s3 and r4?
]
;W[rp];B[qo];W[fr]C[
  pett NR : yech
]
;B[fq]C[
  pett NR : I'm not looking forward to when NeuroGoII starts looking 2 ahead!
  NeuroGoII NR : what could w play after r4?
]
;W[ba];B[rr]C[
  pett NR : I don't really play, I don't see any obvious followup after r4
]
;W[qr];B[pr];W[cb];B[bc];W[cl];B[of];W[rc];B[qd];W[nf];B[iq];W[kb];B[kq]
;W[jn];B[mb];W[kr]C[
  NeuroGoII NR : I wonder why it does not start with depth 2...
]
;B[jp];W[ip];B[jr]C[
  NeuroGoII NR : Perhaps I set one parameter in a wrong way.
]
;W[rf]C[
  pett NR : does it take a lot longer at depth 2?
  NeuroGoII NR : 3 times more. It reads only 2-3 moves at depth 2.
]
;B[rg]C[
  pett NR : I'd say you're doing fine at depth 1! :-)
]
;W[ok]C[
  NeuroGoII NR : If it does not start by itself, I will continue at depth 1.
]
;B[ng]C[
  NeuroGoII NR : It thinks, its winning prob is 100% now.
  pett NR : can always re-challenge at depth 2
]
;W[ph];B[ne]C[
  pett NR : that's pretty much where I'd put it's winning prob too...
  NeuroGoII NR : what is your pgm's score
]
;W[mf];B[og]C[
  pett NR : nice
]
;W[ni]C[
  NeuroGoII NR : your score?
]
;B[jf]C[
  pett NR : do I have to say?
  NeuroGoII NR : No :-)
]
;W[rb];B[rd];W[sa];B[kh];W[kg];B[jg];W[mg]C[
  NeuroGoII NR : Ok. It does do depth 2 now.
  NeuroGoII NR : Sorry that it takes longer.
]
;B[mh];W[bd]C[
  pett NR : oops, just forgot to type in the move for a while!@
  pett NR : the bottom of the ladder is not a pretty place. :-)
  NeuroGoII NR : I need 48 sec for this move, but it will become
  NeuroGoII NR : faster with every move untill the end of game
]
;B[ck];W[dl];B[gg];W[gh]C[
  pett NR : I'm waiting for gottaGo to agree that NeuroGoII is way ahead, then I'll resign
]
;B[fg];W[fe];B[gi];W[gj]C[
  NeuroGoII NR : Nice shape
  pett NR : can we go right down the g line?
  NeuroGoII NR : ugly...
]
;B[hh];W[ci];B[gk]C[
  pett NR : it continues...
]
;W[hj];B[hi];W[hg]C[
  NeuroGoII NR : I have programmed for the whole day yesterday.
  NeuroGoII NR : Luckily there are no bugs yet.
]
;B[fj]C[
  pett NR : yes, looks good so far
]
;W[jj];B[gd];W[ff]C[
  NeuroGoII NR : I am not sure what happens now.
  pett NR : it _is_ a mess...
]
;B[hk];W[ij];B[eg]C[
  pett NR : this will force gottaGo to think
]
;W[fd];B[ef];W[cg];B[if];W[hf];B[gc]C[
  pett NR : good move
]
;W[fl]C[
  NeuroGoII NR : thanks.
]
;B[ih];W[ji];B[fk];W[jh]C[
  NeuroGoII NR : You can cut now.
  pett NR : I'm not sure it's a useful cut.
  NeuroGoII NR : My program does not like it.
]
;B[ki]C[
  NeuroGoII NR : Ok, I believe it was not useful.
]
;W[lh]C[
  NeuroGoII NR : Actually there is not much for cutting.
  NeuroGoII NR : Only random fluctuations.
]
;B[kj];W[lj]C[
  pett NR : yech
]
;B[kk];W[kl]C[
  pett NR : nice last move
]
;B[lk];W[ie];B[je];W[fc];B[id];W[ic];B[fb];W[ee];B[de]C[
  pett NR : you aren't very friendly :-)
]
;W[ed]C[
  NeuroGoII NR : I am. NeuroGo is not.
  pett NR : yes precisely.  I stand corrected.
]
;B[dd];W[fi]C[
  pett NR : gottaGo is almost convinced you're winning; a little more...
]
;B[fh]C[
  NeuroGoII NR : Are you at your home?
]
;W[dc]C[
  pett NR : yes
  NeuroGoII NR : Hope you had breakfast already.
  pett NR : gottaGo nows thinks you are ahead (including komi)
  pett NR : if gottaGo think so again next move, I'll resign.
  pett NR : did have breakfast.  Cap't Crunch. :-)
  NeuroGoII NR : NeuroGo optimizes the score.
  NeuroGoII NR : Winning probability is still 100 %
]
;B[be]C[
  pett NR : I am going to resign
  NeuroGoII NR : If you like.
  pett NR : I've seen gottaGo play better games
  NeuroGoII NR : You should work on it again.
  pett NR : I'm not sure gottaGo would wind up with any living groups by the end of this game.
  pett NR : I want to work on it.
  NeuroGoII NR : Left side is alive.
  pett NR : holidays coming up.  might have time.
  pett NR : probably alive, give it time... :-)
]
;W[bf]
;)
