(; GM[1]US[Brought to you by No Name Go Server] CoPyright[ This game was played on the No Name Go Server Permission to reproduce this game is given.] GN[pett-NeuroGoII(B) NNGS] EV[None] RE[B+Resign] PW[pett]WR[NR ] PB[NeuroGoII]BR[NR ] PC[NNGS Cyberspace World: nngs.cosmic.org 9696] DT[1996-10-27] SZ[19]TM[1500]KM[5.5] ;B[cq];W[oe]C[ NeuroGoII NR : Eric, do you know, how I get a board here??? I see only your move. pett NR : I'm keeping track on the side myself... I'm not really sure ] ;B[qq];W[eo]C[ NeuroGoII NR : I try it without it. I have my own board display. ] ;B[cc];W[oo]C[ pett NR : I'm guessing.. r17 NeuroGoII NR : This version of NeuroGo is very experimental. NeuroGoII NR : I hope no bugs will appear. ] ;B[qc];W[db]C[ NeuroGoII NR : I was guessing e15. pett NR : me too... weird ] ;B[ce];W[df];B[ec];W[dh];B[mc]C[ NeuroGoII NR : It always plays 3rd row now. ] ;W[pp]C[ pett NR : interesting so far ] ;B[qm]C[ NeuroGoII NR : yes ] ;W[jc]C[ NeuroGoII NR : Have you worked on gottaGo recently? ] ;B[mq]C[ pett NR : no, I has to blow a thick layer of dust off this version ] ;W[dp]C[ NeuroGoII NR : has == have or had? pett NR : has == had NeuroGoII NR : So you have worked on it. ] ;B[hc];W[pd]C[ pett NR : no, I haven't worked on it for along time, unfortunately NeuroGoII NR : I see pett NR : you do love the 3rd row indeed ] ;B[qg];W[ri]C[ NeuroGoII NR : Yes, but I like it much more than the versions before. ] ;B[cm];W[jq];B[gq];W[ii]C[ pett NR : edges? who needs edges? :-) ] ;B[qe];W[gb];B[eb]C[ NeuroGoII NR : First move not on the 3rd one. pett NR : ooh, 2nd row... ] ;W[nb];B[kc];W[ja]C[ pett NR : I'm first on the 1st row :-( ] ;B[hb]C[ NeuroGoII NR : But I have two on the 2nd. ] ;W[dn]C[ NeuroGoII NR : I still play at depth 1. Do you? ] ;B[jd]C[ pett NR : yes NeuroGoII NR : It will swith to depth two in maybe 30 moves. ] ;W[kd]C[ NeuroGoII NR : Then it needs about 1 min ] ;B[ke]C[ pett NR : depth 1 for me means one move for both white and black NeuroGoII NR : I see. I do depth 0.5 then. ] ;W[he];B[ge];W[kf];B[ld];W[gf];B[oc];W[pc];B[ob];W[cr]C[ NeuroGoII NR : Same attack as in our 9x9 game :-) ] ;B[dr]C[ NeuroGoII NR : same response pett NR : bet it didn't work then, either :-0 ] ;W[br]C[ NeuroGoII NR : Seems like it. Same continuation. ] ;B[bq];W[dq];B[er];W[bp]C[ NeuroGoII NR : Good. ] ;B[pb]C[ NeuroGoII NR : NeuroGo only reads ladders (== 2 liberties) ] ;W[rq]C[ pett NR : I expected gottaGo to play bad tactics & okay stategy ] ;B[qp]C[ pett NR : bad both! NeuroGoII NR : s3 and r4? ] ;W[rp];B[qo];W[fr]C[ pett NR : yech ] ;B[fq]C[ pett NR : I'm not looking forward to when NeuroGoII starts looking 2 ahead! NeuroGoII NR : what could w play after r4? ] ;W[ba];B[rr]C[ pett NR : I don't really play, I don't see any obvious followup after r4 ] ;W[qr];B[pr];W[cb];B[bc];W[cl];B[of];W[rc];B[qd];W[nf];B[iq];W[kb];B[kq] ;W[jn];B[mb];W[kr]C[ NeuroGoII NR : I wonder why it does not start with depth 2... ] ;B[jp];W[ip];B[jr]C[ NeuroGoII NR : Perhaps I set one parameter in a wrong way. ] ;W[rf]C[ pett NR : does it take a lot longer at depth 2? NeuroGoII NR : 3 times more. It reads only 2-3 moves at depth 2. ] ;B[rg]C[ pett NR : I'd say you're doing fine at depth 1! :-) ] ;W[ok]C[ NeuroGoII NR : If it does not start by itself, I will continue at depth 1. ] ;B[ng]C[ NeuroGoII NR : It thinks, its winning prob is 100% now. pett NR : can always re-challenge at depth 2 ] ;W[ph];B[ne]C[ pett NR : that's pretty much where I'd put it's winning prob too... NeuroGoII NR : what is your pgm's score ] ;W[mf];B[og]C[ pett NR : nice ] ;W[ni]C[ NeuroGoII NR : your score? ] ;B[jf]C[ pett NR : do I have to say? NeuroGoII NR : No :-) ] ;W[rb];B[rd];W[sa];B[kh];W[kg];B[jg];W[mg]C[ NeuroGoII NR : Ok. It does do depth 2 now. NeuroGoII NR : Sorry that it takes longer. ] ;B[mh];W[bd]C[ pett NR : oops, just forgot to type in the move for a while!@ pett NR : the bottom of the ladder is not a pretty place. :-) NeuroGoII NR : I need 48 sec for this move, but it will become NeuroGoII NR : faster with every move untill the end of game ] ;B[ck];W[dl];B[gg];W[gh]C[ pett NR : I'm waiting for gottaGo to agree that NeuroGoII is way ahead, then I'll resign ] ;B[fg];W[fe];B[gi];W[gj]C[ NeuroGoII NR : Nice shape pett NR : can we go right down the g line? NeuroGoII NR : ugly... ] ;B[hh];W[ci];B[gk]C[ pett NR : it continues... ] ;W[hj];B[hi];W[hg]C[ NeuroGoII NR : I have programmed for the whole day yesterday. NeuroGoII NR : Luckily there are no bugs yet. ] ;B[fj]C[ pett NR : yes, looks good so far ] ;W[jj];B[gd];W[ff]C[ NeuroGoII NR : I am not sure what happens now. pett NR : it _is_ a mess... ] ;B[hk];W[ij];B[eg]C[ pett NR : this will force gottaGo to think ] ;W[fd];B[ef];W[cg];B[if];W[hf];B[gc]C[ pett NR : good move ] ;W[fl]C[ NeuroGoII NR : thanks. ] ;B[ih];W[ji];B[fk];W[jh]C[ NeuroGoII NR : You can cut now. pett NR : I'm not sure it's a useful cut. NeuroGoII NR : My program does not like it. ] ;B[ki]C[ NeuroGoII NR : Ok, I believe it was not useful. ] ;W[lh]C[ NeuroGoII NR : Actually there is not much for cutting. NeuroGoII NR : Only random fluctuations. ] ;B[kj];W[lj]C[ pett NR : yech ] ;B[kk];W[kl]C[ pett NR : nice last move ] ;B[lk];W[ie];B[je];W[fc];B[id];W[ic];B[fb];W[ee];B[de]C[ pett NR : you aren't very friendly :-) ] ;W[ed]C[ NeuroGoII NR : I am. NeuroGo is not. pett NR : yes precisely. I stand corrected. ] ;B[dd];W[fi]C[ pett NR : gottaGo is almost convinced you're winning; a little more... ] ;B[fh]C[ NeuroGoII NR : Are you at your home? ] ;W[dc]C[ pett NR : yes NeuroGoII NR : Hope you had breakfast already. pett NR : gottaGo nows thinks you are ahead (including komi) pett NR : if gottaGo think so again next move, I'll resign. pett NR : did have breakfast. Cap't Crunch. :-) NeuroGoII NR : NeuroGo optimizes the score. NeuroGoII NR : Winning probability is still 100 % ] ;B[be]C[ pett NR : I am going to resign NeuroGoII NR : If you like. pett NR : I've seen gottaGo play better games NeuroGoII NR : You should work on it again. pett NR : I'm not sure gottaGo would wind up with any living groups by the end of this game. pett NR : I want to work on it. NeuroGoII NR : Left side is alive. pett NR : holidays coming up. might have time. pett NR : probably alive, give it time... :-) ] ;W[bf] ;)