GoAhead 19k :  This is game 2 of an official computer go ladder match
 GoAhead 19k :  between ManyFaces (2nd)
 GoAhead 19k :  and GoAhead w4.5 (3rd)
 GoAhead 19k :  time limits 45min + 15min/25 byoyomi
 GoAhead 19k :  so far: ManyFaces - GoAhead :  0-1

MF: from the fueki database, but MF doesn't play 3-3 point corners 
very well.

GoAhead 19k :  GoAhead tries to punish a joseki-tenuki at the 
UR corner

GoAhead 19k :  outcome much better for W, isn't it?

MF: up to now, upper left from the joseki library

GoAhead 19k :  Wq3 strange move

MF: prior move from joseki library, but MF is not confident of 
connection with black stone nearby.

GoAhead 19k :  W to invade ...

MF: too many invasions with no follow-up

GoAhead 19k :  I think better c5 than c7 to save the corner

GoAhead 19k :  well done, ManyFaces

GoAhead 19k :  Wc10 was probably not a good move

GoAhead 19k :  well, not so easy to make life here

GoAhead 19k :  W uses the aji of the r13/s13 stones

GoAhead 19k :  GA would have tried to run away or to make life
 GoAhead 19k :  aji is difficult to teach to a computer

GoAhead 19k :  ouch - bad tenuki

GoAhead 19k :  that's one of GA's weaknesses
 GoAhead 19k :  put one strange stone, and GA will defend twice

GoAhead 19k :  ManyFaces lives in the corner

MF: very bad.  it gets concerned for life in the corner and makes 
eyes rather than taking big territory

GoAhead 19k :  ManyFaces omitted n16/n15

GoAhead 19k :  uh - very aggressive - not necessary!

GoAhead 19k :  easy running for W

MF: pulling out this group so easily is very good for W,
but B still ahead after bad move on upper side.

GoAhead 19k :  p16 bad kikashi

GoAhead 19k :  a move around o8 seems important

GoAhead 19k :  too bad - black's mojo changed into a white mojo

MF: too deep.

GoAhead 19k :  n14 and o19 bad moves

GoAhead 19k :  ManyFaces defends against cutting points, e.g. l7

MF: way too slow

GoAhead 19k :  a simple move like j14 seems pretty big
 GoAhead 19k :  GA's score is B+27

GoAhead 19k :  defending against Wq6-cutting possibility

GoAhead 19k :  now there are problems

GoAhead 19k :  W can connect

GoAhead 19k :  ... and kill!

MF: now it gets interesting again

GoAhead 19k :  very large reduction this way

GoAhead 19k :  g3-k2-m3-connection very weak

GoAhead 19k :  hot hot hot

MF:  always cut and attack :)

GoAhead 19k :  counterattack!

GoAhead 19k :  can W catch the k2/l2 stones?

GoAhead 19k :  both programs say "no"

GoAhead 19k :  ... at least for the time being

Pass val -30.9, best val -12.6

GoAhead 19k :  ManyFaces tries to kill anyway?

MF: It knows it can't kill.  Just endgame that is slightly attacking. 
Maybe B will have to take W stones off if there is no eye here. 
MF static eval thinks J4 stones lose semeai.

GoAhead 19k :  GA considers l4 as a killing move, but says 
 GoAhead 19k :  "this move kills an already dead stone"

GoAhead 19k :  hm - Wj2 Bk3 Wj3 Bl4 Wk1 connects?

GoAhead 19k :  this might become difficult here

GoAhead 19k :  ... not this way

GoAhead 19k :  finally, l4 come through as a L&D calculation

GoAhead 19k :  you only live twice ...

GoAhead 19k :  yose phase, GA's score is B+31

MF: B+27.5

GoAhead 19k :  Bk12 bad defence

GoAhead 19k :  oops?

MF: wants sente yose before defending at H12

Black wins by 42.5 points

GoAhead 19k :  The direction of this game was fixed in fuseki 
phase. ManyFaces lost some time in the UL corner, while black 
played big moves. Consequently, ManyFaces invaded (3 times! 
q9, k4 and c6). The invasions were all successful, but still,
black had an early lead of about 20-30 points. In this situation, 
Manyfaces cut GA's stones into pieces and had a good chance 
to kill a large group. However, GoAhead counterattacked with 
119. k4 and killed a part of one of W's invasion groups, thereby 
saving all his stones (I'm not sure, however,  that the computers 
were able to read this out correctly). Lucky game.

total time consumption: 
ManyFaces (W): 31min+53sec on IGS clock
GoAhead (B): 20min+44sec on internal clock - 39min+24sec on IGS clock

(the difference is due to manual move input by myself, doing 
comments and netlag)

The game is over.  Final score:
   White = 52 territory + 4 captures + 5.5 komi = 61.5
   Black = 83 territory + 21 captures = 104
Black wins by 42.5.

Many bad yose moves for ManyFaces