Chimera Commands Index

Usage:
roll [ axis [ angle [ frames ]]] [ models model-spec ] [ coordinateSystem N ] [ center center ]

Roll rotates the models by angle degrees (default 3) around a specified axis (default y) for a specified number of frames (default infinity). Roll is the same as turn except for the default number of frames.

The angle can be positive or negative. The models to rotate can be specified by model number(s) or ranges separated by commas and preceded by #. If no models are specified, all active models will be rotated.

A coordinateSystem can be specified by reference model number N, optionally preceded by #. Otherwise, the laboratory frame of reference will be used. Any axis or center specification of the form x,y,z will be interpreted in the reference coordinate system, and when further motions are applied to an ongoing rotation, the center and axis will remain pinned relative to the reference model.

The axis can be:

The center can be: If a center of rotation is not specified directly or by using an atom-spec to define the axis, the current Chimera center(s) of rotation will be used.

Keyword options can be used in any order and the keywords can be truncated. Example:

roll 1,1,0 center 8.5,0,0 coord #1
Commands continue to be processed while the requested motion is in progress. To pause command processing until the motion is finished, use the wait command. To halt an ongoing roll, use freeze.

See also: rock, turn, select, cofr, set independent, movie-related commands